The efAA project has been selected by the...
Reasoning Based on Integrated Real World Experience. Artificial Intelligence.. Submitted.
Successive Developmental Levels of Autobiographical Memory for Learning Through Social Interaction. IEEE Transactions on Autonomous Mental Development.. Submitted.
Tactile Hyperacuity for Robots. IEEE Transactions in Robotics.. Submitted.
Automatic kinematic chain calibration using artificial skin: self-touch in the iCub humanoid robot. IEEE International Conference on Robotics and Automation (ICRA2014).. 2014.
EFAA - A Companion Emerges from integrating a Layered Cognitive Architecture. In Human-Robot Interaction (HRI 2014) 9th ACM/IEEE International Conference on.. 2014.
Successive Developmental Levels of Autobiographical Memory for Learning Through Social Interaction. IEEE Transactions on Autonomous Mental Development. (In Review). 2014.
Three-Finger Precision Grasp on Incomplete 3D Point Clouds. IEEE International Conference on Robotics and Automation (ICRA2014).. 2014.
Whisker Movements Reveal Spatial Attention: A Unified Computational Model of Active Sensing Control in the Rat. PLoS Comput Biol. 9(9):e1003236.. 2014.
Ranking the Good Points: A Comprehensive Method for Humanoid Robots to Grasp Unknown Objects. IEEE International Conference on Advanced Robotics (ICAR2013).. 2013.
Exploring affordances and tool use on the iCub. IEEE/RAS International Conference of Humanoids Robotics (HUMANOIDS2013).. 2013.
Embodied Simulation Based on Autobiographical Memory. in Biomimetic and Biohybrid Systems, Living Machines Conference. 240-250:240-250.. 2013.
Time to Change: Deciding When to Switch Action Plans during a Social Interaction. Living Machines, International conference for Biomimetic and Biohybrid Systems,. 8064:47-58.. 2013.
Towards Active Event Recognition. Proceedings of the International Joint Conference on Artificial Intelligence (IJCAI-2013). :2495-2501.. 2013.
Cerebellum-based adaptation for fine haptic control over the space of uncertain surfaces. World Haptics Conference (WHC), 2013. :353-358.. 2013.
Robot Learning Rules of Games by Extraction of Intrinsic Properties. ACHI 2013 : The Sixth International Conference on Advances in Computer-Human Interactions. :109-116.. 2013.
Active Bayesian perception for angle and position discrimination with a biomimetic fingertip. In: Intelligent Robots and Systems (IROS): IEEE/RSJ . :5968-5973.. 2013.
Active Bayesian Perception for Simultaneous Object Localization and Identification. Robotics: Science and Systems IX 2013.. 2013.
Active contour following to explore object shape with robot touch. IEEE World Haptics Conference 2013.. 2013.
Active touch for robust perception under position uncertainty. IEEE International Conference on Robotics and Automation (ICRA)... 2013.
Angle and position perception for exploration with active touch. Biomimetic and Biohybrid Systems. Second International Conference on Living Machines. 8064:405-408.. 2013.
Biomimetic and Biohybrid Systems Second International Conference, Living Machines 2013. Lecture Notes in Computer Science. 8064. 2013.
A Compositional Approach for 3D Arm-Hand Action Recognition. IEEE Workshop on Robot Vision (WoRV).. 2013.
Computational Modeling of Mind and Music. In M. Arbib (Ed.), Language, Music, and the Brain. . A mysterious relationship. Strüngmann Forum Reports. Volume 10. 2013.
Contextual action recognition and target localization with an active allocation of attention on a humanoid robot. Bioinspiration & Biomimetics . 8(3). 2013.